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Patch 1.0.4 - Skill effects, weather, many fixes

October 29, 2026
Patch 1.0.4 for the FWO UE5 Client (Alpha) is live. Just start FWOLauncher.exe - it downloads the update (about 389 MB) automatically.

What's new:
- Skill effects play their original extras again: child effects and camera shakes.
- Ground decals of skill effects (e.g. Ao Han's frost floor) now appear, as in the original.
- Particles of skill effects fly in the right direction, run at the original rate and no longer vanish while they are still emitting; ground discs and rings are back to their original size.
- Fixed a regression where some skill effects (bow, sabre, fire) showed a hard white square behind the hand.
- Weather: night and dusk blizzards are readable again, the Fishing Village storm looks like a storm (denser rain, darker clouds, closer lightning, at most one flash per second), noon blizzards become a whiteout, and the wind direction now shifts. New option: Skill Camera Shake (Options > Video, page 4).
- Fishing Village (Ultra) and Rock Mouth Hill Village now use our new real-time effects; in storms their fire follows the weather wind.
- Footprints now show on snowy ground.
- Fixed: after leaving a map some sky and lighting settings could stay changed (most visible on Low shadow quality).
- Tutorial: the OK / Cancel prompt works - Cancel leaves the tutorial.
- Sitting: you stay seated until you stand up (Z, W / S, an attack, a weapon switch or combat mode), and other players see you sit.
- After M / Tab the camera returns behind your character.
- An empty hotbar slot now switches to unarmed.
- The big map (G) arrow shows the direction you are facing.
- All maps now have the original game's invisible walls: you can no longer walk off cliffs or fall out of the map, including in the tutorial.

Found a bug? Please report it in #bug-reports on our Discord: https://discord.gg/eyh47BEvjv

Starts: Oct 29, 2026 10:02  |  Ends: Nov 28, 2026 23:59